Monday, September 13, 2010

Major animation update



All character set up has been completed, for the last week, final stages of modeling the extra details, eyebrows and beards.
Now in the animation stage, and creating basic set. hopefully all animation will be done in 3 weeks time.

Tuesday, August 31, 2010

Potential Job for a snappy Maya animator

We are looking for an Animator/Previz artist to assist in our animation department.
Work will consist of pre-visualising a series of game cinematics, so a keen eye for action is required.
Job will commence immediately for 2 weeks. The studio is based in Collingwood, Melbourne.
Skills required:
- Strong Maya knowledge.
- Ability to story board.
- 3d Previz/Layout.
- Ability to animate cameras!
- A fondness for Helicopters and guns a must :)
Please send reels and rates to: jobs.crystalised@gmail.com

Sunday, August 29, 2010

A playblast of a time......

Good lord, an animatic:


Yes, well......it goes for way too freaking long. For a one minute animation, it comes in at around two and a half minutes. Lot of chipping away to do yet. But at least most of my sound and shots are how I want them to be. For the most part, I intend to work up from here, tweaking all that is necessary and so on. What fun. At any rate, I'm just happy to see something moving at this point. Where I go from here is uncertain as there are many avenues to traverse. Chris and I have been playing around with different metal textures and bump mapping them so they look all weathered and old. For a robot that's been sitting motionless in the ice for centuries, he still looks a little too young, roughly over a year old, spending that year in the rain and gaining minimal rust on his frame. Still, I like how he looks with the temporary textures now, so things can only get better from here, logically speaking that is. I'll hang in there.

Thursday, August 26, 2010

new playblast

www.youtube.com/watch?v=Vg5qhEAyt5Q
new playblast with sound, i have better animated shots to replace those with crappy animation, but ill need to re sync the sound.

Sunday, August 22, 2010


With the 5 week milestone come and gone and a new milestone set, its time to really get my head down and into the piece. I've stated that i will be up to the rendering stage by the end of term. Meaning ill will need to have all the camera's locked down, texturing and animating complete and lighting finalized. Im going to record the voices and narration this week and continue to animate and texture.